Tuesday 2 October 2012

Anatomy

Within this post i will speak about the anatomy of the creature i am creating, examples of the anatomy & similities. so the possition i have choice i spoke about in the last post, which is a more Gorilla stance with a lower pelvis than the shoulders and also inverted legs with hands resting on the back of there palm. Here if a photo i got of a Gorilla's skeleton.
i then put the image into photostop and done this.
what i done here was marked all the joints with circles and lines for bones, this was because my creature will have a simiar skeleton to the Gorilla and with it like this allows me to easily see the difference between mine and a Gorilla's. Here is my anatomy.
I marked the difference in type of joints with the colours red and blue, red being ball joints and blue being hinge joints, the joints are in the same place as a human (joint types). Here is both of them overlayed to give you a better representation of the difference.
Here you can see the difference between both of them, all the differences have reason behind them, the main difference between them is the height that the pelvis bone is. although it isnt paralell on a gorilla its alot more straight then in mine, the reason for this is as you can see the skeleton is showing the gorilla (in both photos) to have its legs straight but as mine has inverted legs where the joint is facing the other way. Because of this the leg isnt straight (or at least as straight as the one for the Gorilla) so the hip would naturally become lower. Also you can see that the hands have a different structure. This is because the creature i am designing walks on the back of its palm; after doing some research and looking through a pre-historic dinosaur book i own i found something called a Chalicotheres. here is a picture below.
What may not be noticable in this photo is that this animal also walks on the back of its palm, here is an extraction from the BBC Walking with the Beasts (which is the same book i own) question segment "Question: How do we know that the chalicotheres walked on their knuckles? Answer: The bones in the animals' arms show that its hands must have been twisted so that the palms faced inwards when on the ground. The hands themselves had long claws and are clearly adapted to bear weight on the knuckles, with the claws pointing upwards off the ground. Most of the weight was taken by the short, very strong hind legs." My character will also follow this, his hind legs will make most of the weight which is why his bones wont break! and this single finger will poke up like the claws of the chalicotheres. I am currently not sure if i will keep the 'finger' to not become a claw, i would like the create the creature to be a herbivore so i will need to search more into that.

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